﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RPGXEngine.Networking
{
    /// <remarks>
    /// The values are being specifically set because this code will be replicated in other languages for other systems (like in Java for Android)
    /// </remarks>
    public enum MessageTypes
    {
        ConnectToServer = 1,
        ConnectToClient = 2,
        NewClientConnected = 3,
        ClientDisconnected = 4,
    }
}
